BftC: Revival Project

Well, after a long time and huge amount of efforts spend on BftC Reloaded project and seeing it all go waste because of Warcraft’s Patch Shift, I finally made a Revival project that brought our beloved MOBA back from the grave. There was a time when I thought that I was done with it, forever, but things do work out a bit differently...


BftC Revival

BftC’s revival was a part of my academic project, (And thus the motive for completion even after I’ve lost my interest in it) but as usual, when I started out with it, it turned out alright. The setting, the terrain, the heroes and everything I loved in the MOBA game was back again, waiting for me. Everything old was new again and I was enjoying more than I knew.

The result was, obviously, much closer to the quality I expected from original BftC project. Although I did exceed the deadline for the project. but I guess my teachers were able to realize that I was onto something...


BftC - Revival's Terrain.

As you can see, the terrain has changed drastically, since I had to redesign almost everything there was. The new BftC terrain was streamlined, no cliffs or elevations. The environment is static i.e. Non-interactive and so far no items or economy has been added to the game.

The heroes were theme based, and all custom content. I did not use any of existing Warcraft content in the game on purpose. But the heroes do look good and function well. As always, you can expect BftC to be Balance HIGH.

As of now there are about 12 Heroes present, and I plan to add more soon. The heroes and overall look and feel of the game is inspired more from League of Legends than from Warcraft or DotA. You can expect BftC Hero Spotlight very soon. :P

Okay, that's about it for now, Stay tuned...

The Return...

Well, for the past few months, the blog was kinda abandoned as I had my hands full of other academic things that do manage to bring you closer to the computer but don't really allow you to do anything else.

Now that I'm really kinda done with them, I can finally update this blog with some other new things.

Firstly, I did manage to salvage the old project called BftC. For those who remember, it was a WarCraft III modification that never really got off the ground despite a great amount of effort poured in by it's lead developers. The BftC comes around, with 3rd remake in the row. Featuring a brand nee terrain, new heroes and much newer mechanics. And not to mention a surprisingly small map size. Nevertheless, the project did not spring to the life out of passion but, the necessity. We'll discuss about that sometime later.

On the other news, we might actually see the games I made soon coming over to Android or iOS. But that's for the far future.

Coming up in the few posts, will be the spotlights for the new BftC and map analysis and new features.

That's about it. For now.