SONAR : Into the Depths - WIP Beta Released

Yes, it's finally here...

The WIP Beta version of SONAR: Into the Depths is finally released and available for download.



Mind you, it's a Beta version and many more changes to come in the final release.




- Download Links -

- [MediaFire] - - [GameJolt] -



"Original and Stylish,
It's simplicity is it's strong point"

The Nocturne


"Excellent Game Concept,
It's Addicting and Original."

Doom Hacker


"Cool. I think is a unique idea , very interesting game"
Iceshield


"Wow, this game is really clever!"
GMkizzle


"Such a simple and unique mechanic, its quite a refreshing spin from conventional top down games."
Zevti


"That looks fun!"
Super Guy



Introduction

A simple concept.
The game revolves around your ship, a target beacon and an obstacle course that grades you on your skills and timing.

The game's primary aim is to reach the target beacon without blowing your ship up. And you have to do this on various areas, with increasing difficulty, length and challenging gameplay elements. The game takes place deep underwater, where nothing is visible. Your only way of knowing what's out there is your SONAR equipment. You can send a SONAR pulse out and hence get information about the terrain.

The game's divided into levels, but there's no cannon progression. You can play any level any time. What matters is your score on three aspects, First, your piloting skills. How great you can pilot the ship solely depends on the HP you've left with when you manage to reach the target beacon. Secondly, the navigational skill. This is counted by your Sonar usage. Hence, encouraging the minimal and so, 'SMART' usage of Sonar. Judging the terrain and hence deciding the next moves. Thirdly, the time. Longer you take, more the ratings fall.
At the end of each level, an overall grade is calculated. which lowest as C and highest as S.

The game presents with simple mono-color but pleasing graphics that are hard to look away from. The interface is intuitive, still minimalistic, giving full view to the player. Also, the pitch black void, is the greatest element in the gameplay, which builds the tension and adrenaline plus the feeling of being totally alone in the most forsaken depths of the earth.

The game is controlled by Keyboard and Mouse. If you have a friend, invite him to take charge of either Keyboard or mouse, taking the role of either pilot or navigator. I personally enjoy playing with my younger brother who usually takes the role of navigator.

Of course, the tutorial is included in the game itself. So Have fun!

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