My vacations have begun and I am back here again. This time, coming up with a new concept. The game that I am currently working on is called THE BOX.
Its going to be another physics based puzzle game, and as usual your aim is to get the Ball to the target. Ever played the small little Glass Box toy with a ball-bearing in it that you have to shake and roll to the ball-bearing to get that in the holes? Its just the same.
You don't control the ball here, you control the Box. With left and right keys you can rotate the box and let gravity do it's job. Control the box and guide the ball to the target... Simple? Maybe not.
Here I present a video of the Core Engine. Hope you people like it.
The Blog that features and tracks all my experiments on Modding, Gaming.
The Blog shall also be featuring all interesting things in the Gaming World.
And it's all about new games, new engines and extra stuff!
GML: G Field the Game : Beta 8
Well, it's here at last!
G Field the Game - Beta 8
This version features extra sounds, Three Episodes - Two Complete, a Nice Menu Screen and slightly reworked engine from Beta 7.
The Episode 3 features only a single level but it's amazingly challenging. This completes the engine and all that is left is level design.
So, You guys can expect a Five Episode Game by end of Dec. 09!
So, enjoy.. And Here's the Download Link -
- Download Here -
G Field the Game - Beta 8
This version features extra sounds, Three Episodes - Two Complete, a Nice Menu Screen and slightly reworked engine from Beta 7.
The Episode 3 features only a single level but it's amazingly challenging. This completes the engine and all that is left is level design.
So, You guys can expect a Five Episode Game by end of Dec. 09!
So, enjoy.. And Here's the Download Link -
- Download Here -
Real-Live : Shot a Hermit Crab!
Well, I just remembered that when I had gone to Murud with my cousins, we found a Hermit Crab on the Kashid Beach. It was awesome. We picked it up and got it on the open sands, where it demonstrated it's amazing walking skills with the shell on back and posed really like a professional model for out shots! I just scanned 'em for you all... Have a look...


Warcraft 3 : New Map Concept : Name Pending
The simplest concept for a map but endless playable possibilities. The concept is a customizable AoS with a feel of great battle. While you control your hero and also train forces that become the mob waves.
When played in 4v4 full on - the game becomes chaotic. Extremely large amount of armies colliding with ultimate conquest of destroying enemy base and outnumbering the opposing forces completely. The game also features many Old Warcraft 3 heroes with completely new skills and abilities that really can make the game interesting.
The armies and Heroes are primary focuses. Units created have heavy stats and not really easy to take down. Plus, the abilities are designed for not only the usage against heroes but also to affect, damage and destroy armies. The completely team oriented gameplay makes a significant difference from the general AoS genre.
The basic Idea is to destroy enemy Magical Vault. You have an Altar that is determined by the race your choose at the game's start. Then, you can choose your hero that is offered free, and addtionally must train forces that overwhelm and defeat the enemy. You can train forces at cost of Gold. But once trained, they automatically charge on the enemy. They use their abilities and skills automatically, which you don't need to worry about at all.
When played in 4v4 full on - the game becomes chaotic. Extremely large amount of armies colliding with ultimate conquest of destroying enemy base and outnumbering the opposing forces completely. The game also features many Old Warcraft 3 heroes with completely new skills and abilities that really can make the game interesting.
The armies and Heroes are primary focuses. Units created have heavy stats and not really easy to take down. Plus, the abilities are designed for not only the usage against heroes but also to affect, damage and destroy armies. The completely team oriented gameplay makes a significant difference from the general AoS genre.
The basic Idea is to destroy enemy Magical Vault. You have an Altar that is determined by the race your choose at the game's start. Then, you can choose your hero that is offered free, and addtionally must train forces that overwhelm and defeat the enemy. You can train forces at cost of Gold. But once trained, they automatically charge on the enemy. They use their abilities and skills automatically, which you don't need to worry about at all.
Micro$oft Cars
If Microsoft was to enter the vehicle business... I just wonder how the scene would be...
Well, let's try to imagine, Can we?
P.S. I recently found out that Microsoft gets their new employees DNA checked to ensure that they are Humans. This is to stop all Apples and Penguins from infiltrating Microsoft Empire. ;)
Well, let's try to imagine, Can we?
- Each time they repaint the lines on road, You'd have to buy a new car.
- You need to create Admin or Limited User seats before using the car, plus only one person can use the car at a time, unless you bought Car NT, for which you'd have to buy Admin or Limited User seats.
- New Admin or limited user seats will force everyone's ass to be of the same size.
- The car may restart itself. But if that happens you'll have to begin the journey all over again.
- In care of accident, Air Bags would ask "Are you sure?" before deploying.
- If radiator overheats, the Blue Screen of Death would appear on windshield.
- Navigation system must reboot each time the car is started.
- The car may stop responding, and you'd have to close all windows and reboot. Be sure not to suffocate yourself to death while rebooting as all windows will be closed.
- If the car's engine doesn't start, disassemble and reassemble it. Trust me, problem solved.
- Car will only be compatible with Microsoft Gas but you'd be able to run it on third party OpenGas.ORG
- The Headlights, Steering Wheel, Brakes, Paint will be sold separately in the Microsoft Car Plus or Microsoft Car Power Toys pack.
P.S. I recently found out that Microsoft gets their new employees DNA checked to ensure that they are Humans. This is to stop all Apples and Penguins from infiltrating Microsoft Empire. ;)
Life Outside the Code
Well, it'd be really surprising to have me write something like this, but I really am looking through the window. I can have a look at the life outside the Code.
What I really mean by Life outside the Code? Well, it means everything... I can take a break from my regular routines and do something else. Plus, that simply means I won't be touching the programming at all for the few next days...
Let's just try out the Life outside the Code. Shall we?
What I really mean by Life outside the Code? Well, it means everything... I can take a break from my regular routines and do something else. Plus, that simply means I won't be touching the programming at all for the few next days...
Let's just try out the Life outside the Code. Shall we?
GML: PerformR! New Visual Treat
Some images to demonstrate how exactly you can product the high quality visuals using PerformR! These images are taken using a built in Screenshot mechanism but you can use any third party tool like Fraps, ScreenCapture or CamStudio.
Now that I might get to work on the next version, probably improving the graphics functionality, some more visuals are likely to get added. But the file size would increase. I may not be able to keep the file size below 10 mb. So, probably releases will not be that frequent.




Now that I might get to work on the next version, probably improving the graphics functionality, some more visuals are likely to get added. But the file size would increase. I may not be able to keep the file size below 10 mb. So, probably releases will not be that frequent.




GML: New version of PerformR!
Hey, just to let you guys know... the version of PerformR! is here...
This version contains nothing new except some new sounds and a switching system.
You can press 1 or 2 on keyboard (not Keypad) to use either distorted guitar or bass guitar, yet, you still need to enable the sounds by pressing Space once.
The Low Pitch variations have been removed after I found a small bug in the codes that wrote for them. So, this one only has single set of seven notes one for Distorted and one for Bass.
The graphics part is exactly same as before. Nothing changed there, though.
More sounds will be coming up very soon. Stay tuned.
And Download Link - Click Here -
This version contains nothing new except some new sounds and a switching system.
You can press 1 or 2 on keyboard (not Keypad) to use either distorted guitar or bass guitar, yet, you still need to enable the sounds by pressing Space once.
The Low Pitch variations have been removed after I found a small bug in the codes that wrote for them. So, this one only has single set of seven notes one for Distorted and one for Bass.
The graphics part is exactly same as before. Nothing changed there, though.
More sounds will be coming up very soon. Stay tuned.
And Download Link - Click Here -
Subscribe to:
Posts (Atom)