Warcraft 3 : New Map Concept : Name Pending

The simplest concept for a map but endless playable possibilities. The concept is a customizable AoS with a feel of great battle. While you control your hero and also train forces that become the mob waves.

When played in 4v4 full on - the game becomes chaotic. Extremely large amount of armies colliding with ultimate conquest of destroying enemy base and outnumbering the opposing forces completely. The game also features many Old Warcraft 3 heroes with completely new skills and abilities that really can make the game interesting.

The armies and Heroes are primary focuses. Units created have heavy stats and not really easy to take down. Plus, the abilities are designed for not only the usage against heroes but also to affect, damage and destroy armies. The completely team oriented gameplay makes a significant difference from the general AoS genre.

The basic Idea is to destroy enemy Magical Vault. You have an Altar that is determined by the race your choose at the game's start. Then, you can choose your hero that is offered free, and addtionally must train forces that overwhelm and defeat the enemy. You can train forces at cost of Gold. But once trained, they automatically charge on the enemy. They use their abilities and skills automatically, which you don't need to worry about at all.

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